Community Hub

Explore Community-Built Leagues

The Community Hub is where Football League Simulator managers share their leagues with the world. Browse public leagues built by the community, dive into their live standings and stats, and hit Follow to keep track of how they evolve — you'll find them anytime in your Followed Leagues tab. Spot a league you'd like to build on? Use Clone to import its dataset into your own workspace and start your own version of it.

76 public league(s) shared by the community.

Public Leagues Public Datasets
Popular Newest
European Champions Super League
by Tanish More
Teams: 200
1 0
SGS League
by sxmplydylan
Teams: 4
1 0
Jupiler Pro League
by Lenn Marinoni
Teams: 78
1 0
Premier League des Droles
by Pep Maloum
Teams: 87
1 0
Premier League
by Nigars
Teams: 113
1 0
British Superleague
by Coach321
Teams: 169
0 0
Premier league
by SJD
Teams: 83
0 0
test
by Agra Kiid
Teams: 59
0 0
Os-Reich Super League
by School Jam
Teams: 179
0 0
EFL Championship
by Nathan Jones
Teams: 87
0 0
The Random League
by Lup
Teams: 158
0 0
WORLD LEAGUES
by chris
Teams: 230
0 0

Frequently Asked Questions

A public dataset is a full roster of clubs and players anyone can clone into their own workspace. A public league is a live competition you can browse or follow — making a league public is a separate action from making its dataset public, done from the League Hub.

For a dataset, toggle "Community Public" from its edit page — you need at least 4 unlocked teams. For a league, the same toggle is available from its League Hub.

The default "Popular" view ranks by number of clones first, then net votes (upvotes minus downvotes), then followers (for leagues), then most recent. It's cumulative on purpose, so a long-running league doesn't lose its ranking just because it hasn't gotten fresh votes lately. Prefer browsing by date instead? Switch to the "Newest" view next to the tabs.

Cloning always creates a full, independent copy in your own workspace — never a live link to the original. If it exceeds your plan's limits, the excess is locked rather than deleted: players are locked automatically (weakest Overall first), while for teams, leagues, and datasets you choose which locked item to unlock, up to your limit.

It adds the league to your Followed Leagues tab, for quick access without searching the Hub again.